Benched Games
Get stuck in, lad.
We make text-based sports simulators for people who remember when a game of two halves meant a league table, a save file, and a free Saturday. Depth over complexity. Nostalgia over graphics.
Our mission
Depth over complexity
Modern games chase bigger worlds and slicker graphics — we think that's the wrong fight. Benched Games builds mobile sports simulators the old-fashioned way: text-based, stats-first, and built with modern tech but an old-school head. Pick it up, get lost in a season, put it down. No sixty-hour onboarding, no open world to get lost in — just the sim, and the story you build with it.
Text-first
No graphics chasing your battery — just the tables, transfers, and numbers that made these games great.
Depth, not bloat
Real systems worth learning, without a tutorial standing between you and the fun.
Pick up, put down
Five minutes before the bus, or a whole Sunday lost in a season — both count.
On the bench
Our games
Text-based sports simulators, built for people who'd rather manage the club than watch it in 4K.
Tactical Simulation
Classic Football Club Manager
Before that other football manager game became a full-time job. A text-based club chairman sim set in the real 1997/98 season — real leagues, real transfers, real negotiation. No match graphics, just football.
View game →Coming Soon
Classic Football Club Player
Same world, different seat — live out a career as a player instead of a chairman. Still on the bench for now. Sign up below to be first to know when it's ready to come on.
Details soon