Benched Games

Get stuck in, lad.

We make text-based sports simulators for people who remember when a game of two halves meant a league table, a save file, and a free Saturday. Depth over complexity. Nostalgia over graphics.

Our mission

Depth over complexity

Modern games chase bigger worlds and slicker graphics — we think that's the wrong fight. Benched Games builds mobile sports simulators the old-fashioned way: text-based, stats-first, and built with modern tech but an old-school head. Pick it up, get lost in a season, put it down. No sixty-hour onboarding, no open world to get lost in — just the sim, and the story you build with it.

01

Text-first

No graphics chasing your battery — just the tables, transfers, and numbers that made these games great.

02

Depth, not bloat

Real systems worth learning, without a tutorial standing between you and the fun.

03

Pick up, put down

Five minutes before the bus, or a whole Sunday lost in a season — both count.

On the bench

Our games

Text-based sports simulators, built for people who'd rather manage the club than watch it in 4K.

Classic Football Club Manager

Tactical Simulation

Classic Football Club Manager

Before that other football manager game became a full-time job. A text-based club chairman sim set in the real 1997/98 season — real leagues, real transfers, real negotiation. No match graphics, just football.

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Classic Football Club Player

Coming Soon

Classic Football Club Player

Same world, different seat — live out a career as a player instead of a chairman. Still on the bench for now. Sign up below to be first to know when it's ready to come on.

Details soon